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Old Mar 21, 2006, 07:58 AM // 07:58   #21
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Ele/Air attunements rock as long as you don't meet that nasty mezmer that'll strip you naked and wanting.....
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Old Mar 21, 2006, 09:52 AM // 09:52   #22
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E/Mo Flagger
Elementalist/Monk
Level: 20

Energy Storage: 11 (10+1)
Air Magic: 15 (11+4)
Healing Prayers: 10

Enervating Charge (Air Magic)
Lightning Orb (Air Magic)
Blinding Flash (Air Magic)
Ether Prodigy [Elite] (Energy Storage)
Healing Breeze (Healing Prayers)
Heal Party (Healing Prayers)
Windborne Speed (Air Magic)
Resurrection Signet ()

Decent Air Ele Flag Runner build for GvG. Also works well at the flag stand. Blind/Weaken opposing Warriors, Windborne kiting Monks. Also allows decent splittability with Healing Breeze to heal warriors in a gank squad.
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Old Mar 21, 2006, 10:05 AM // 10:05   #23
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16 air, 13 storage. 3 wilderness survival (E/R)

1)Lighting Orb
2)Lighting strike
3)Blinding Flash
4)Envenerating Charge
5)Serpents quickness
6)Ele Attunement
7)Air Attunement
8)Rez sig

use SQ and then enchantments, meansu can keep em on 24/7, spike with Orb and strike, and envenerating if need be. Blind warriors with flash, and cover with weakness. No nrg probs, can keep 2 targets blinded ata time, and can do a nice 210 spike on soft targets. For 8v8 take inspire hex instead of SQ
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Old Mar 21, 2006, 12:18 PM // 12:18   #24
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The Flagger is so well known I don't think you needed to post it, JR.
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Old Mar 21, 2006, 12:28 PM // 12:28   #25
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Quote:
Originally Posted by LightningHell
The Flagger is so well known I don't think you needed to post it, JR.
After looking at some of the truly diabolical builds posted in the Elementalist Basics thread, I felt it was needed. That thread quite honestly makes me sad.
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Old Mar 21, 2006, 01:11 PM // 13:11   #26
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Quote:
Originally Posted by LightningHell
The Flagger is so well known I don't think you needed to post it, JR.
Truly a standard there...

As for low quality PvE builds...well you can get thru a lot with a bad build in PvE.
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